I am 3d modeler that graduated in 3d animation and digital design from Centre Nad.
I have a very good expertise in high and low poly modeling and creating texture maps by using Photoshop, NDO or DDO. I have experience in creating various shaders in UE4 game engine and importing assets to create a level. Other than my academics and technical skills, I am a self motivated artist, a team player, pay very close attention to details and can work under pressure.
My resume contains additional information on my experience and skills.
3ds max – Photoshop – UE4 – NDO – DDO – Zbrush – Marvelous Designer – Vray – Xnormal